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- 25 Apr, 2018 2 commits
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Matthew Territo authored
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Matthew Territo authored
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- 23 Apr, 2018 2 commits
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Matthew Territo authored
Applying stash from before merge. Const-ing. Updating enlil asset and scene. Change calculation of BSTNodesLeafs Some cleanup.
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Matthew Territo authored
# Conflicts: # openspace.cfg # src/rendering/abufferrenderer.cpp
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- 22 Apr, 2018 1 commit
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Alexander Bock authored
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- 21 Apr, 2018 10 commits
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Alexander Bock authored
Make it possible to click on the friction markers in the image to toggle the friction (closes issue #576)
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Alexander Bock authored
Remove identifier from VirtualPropertyManager Add VirtualPropertyManager to the query of allProperties
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Alexander Bock authored
* Add commandline argument that applies a Lua script to the configuration
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Alexander Bock authored
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Alexander Bock authored
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Alexander Bock authored
Cleanup OpenSpaceEngine Cleanup RenderEngine * ScreenSpaceRenderables are now owned by RenderEngine, rather than being shared_ptr Cleanup LogFactory
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Alexander Bock authored
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Alexander Bock authored
Updated to new Ghoul commit
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Jonathas Costa authored
* Fixed interaction of trail points with ATM. * Added fix from SunEarh day.
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- 20 Apr, 2018 3 commits
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Alexander Bock authored
* Switch openspace.cfg file from a Dictionary-based loading to a variable based loading * Change ConfigurationManager to not use Dictionary anymore, but a struct with explicit configuration values instead
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Alexander Bock authored
* Add ability for Joystick input * Change location of LuaConsole files
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Alexander Bock authored
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- 19 Apr, 2018 2 commits
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Alexander Bock authored
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Alexander Bock authored
* General Code Cleanup * Add check for TABs to check_style_guide.py * Removing warnings
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- 17 Apr, 2018 1 commit
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Alexander Bock authored
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- 16 Apr, 2018 1 commit
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Matthew Territo authored
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- 13 Apr, 2018 3 commits
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Matthew Territo authored
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Matthew Territo authored
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- 12 Apr, 2018 2 commits
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Alexander Bock authored
Forward mouse-released events to the navigation handler regardless of whether a callback has consumed them
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Alexander Bock authored
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- 10 Apr, 2018 5 commits
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Alexander Bock authored
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Alexander Bock authored
* Add function to optionally automatically create focus nodes based on info files
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Alexander Bock authored
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets * Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager Update Ghoul repository * Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
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Matthew Territo authored
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Alexander Bock authored
Prevent floating point over- and underflows; specifically when interpolating the camera position (closes #575)
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- 09 Apr, 2018 6 commits
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Matthew Territo authored
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Alexander Bock authored
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Alexander Bock authored
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Matthew Territo authored
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Alexander Bock authored
Pass radius of planets into the skirt length computation rather than use a fixed minimum length (fixed #582)
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Alexander Bock authored
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- 03 Apr, 2018 2 commits
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Matthew Territo authored
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Matthew Territo authored
Use Memory Mapping functions in ShenTSP. Build TSP Header offset into the voxel data array pointer instead of adding it; also prevents problems if Header size changes.
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