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- 21 Apr, 2018 3 commits
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Alexander Bock authored
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Alexander Bock authored
Updated to new Ghoul commit
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Jonathas Costa authored
* Fixed interaction of trail points with ATM. * Added fix from SunEarh day.
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- 20 Apr, 2018 3 commits
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Alexander Bock authored
* Switch openspace.cfg file from a Dictionary-based loading to a variable based loading * Change ConfigurationManager to not use Dictionary anymore, but a struct with explicit configuration values instead
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Alexander Bock authored
* Add ability for Joystick input * Change location of LuaConsole files
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Alexander Bock authored
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- 19 Apr, 2018 2 commits
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Alexander Bock authored
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Alexander Bock authored
* General Code Cleanup * Add check for TABs to check_style_guide.py * Removing warnings
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- 17 Apr, 2018 1 commit
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Alexander Bock authored
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- 12 Apr, 2018 2 commits
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Alexander Bock authored
Forward mouse-released events to the navigation handler regardless of whether a callback has consumed them
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Alexander Bock authored
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- 10 Apr, 2018 4 commits
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Alexander Bock authored
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Alexander Bock authored
* Add function to optionally automatically create focus nodes based on info files
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Alexander Bock authored
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets * Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager Update Ghoul repository * Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
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Alexander Bock authored
Prevent floating point over- and underflows; specifically when interpolating the camera position (closes #575)
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- 09 Apr, 2018 4 commits
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Alexander Bock authored
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Alexander Bock authored
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Alexander Bock authored
Pass radius of planets into the skirt length computation rather than use a fixed minimum length (fixed #582)
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Alexander Bock authored
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- 30 Mar, 2018 2 commits
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Alexander Bock authored
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Alexander Bock authored
Slightly speedup application close
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- 29 Mar, 2018 3 commits
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Emil Axelsson authored
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Emil Axelsson authored
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Emil Axelsson authored
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- 28 Mar, 2018 3 commits
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Emil Axelsson authored
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Emil Axelsson authored
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Emil Axelsson authored
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- 27 Mar, 2018 1 commit
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Emil Axelsson authored
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- 23 Mar, 2018 1 commit
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Emil Axelsson authored
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- 20 Mar, 2018 3 commits
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Gene Payne authored
* Version of touch interface for user study that has disabled panning and limited zoom to prevent zooming through the planet surface * Update starlabels.data file * Enable minimum picking distance in NDC * Fix stack corruption bug in TouchMarker * Version of touch interface for user study that has disabled panning and limited zoom to prevent zooming through the planet surface * Fix stack corruption bug in TouchMarker * Add time limit to levmarq solver * Add debug properties to touch GUI with a compile time flag * Guard against accessing outside bounds * Added exponential zoom for faster zoom with increased distance from focus node * Refined the exponential zoom for better behavior on the touch table * Added properties for disabling panning and node boundary sphere multiplier for zoom * Added more debug logging and stopped using camera focusNode (looks deprecated) for distance calculation * Found error in the deceleration algorithm * Default-disable debug logging, exponential zoom coeff change and additional debug log statement
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Gene Payne authored
Modified SGCT configuration commands to allow aspect ratio tracked keyword in openspace config file (#560)
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Emil Axelsson authored
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui) Parallel connection refactorization Wormhole server added to the main repository Transfer function editor work from Cristoffer Särevall Update ghoul
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- 19 Mar, 2018 2 commits
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Alexander Bock authored
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Nick Bartzokas authored
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- 17 Mar, 2018 1 commit
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Alexander Bock authored
* Fix Triton asset file * Display an error if no Property matches a regex in setPropertyValue * Correct user-facing name for some Moon assets * Add fade in and fade out helping functions * Reenable label fading in New Horizons * Added GUI hint to hide uninteresting nodes * Set Hidden Hint on barycenter nodes
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- 16 Mar, 2018 4 commits
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Alexander Bock authored
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Alexander Bock authored
Fix Lua state leaking when setting delta time
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Alexander Bock authored
* Introduced guiName to PropertyOwner * Added requirement that PropertyOwner::identifier may not contain whitespaces * Changed Name to Identifier in asset and scene files * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables * Moved Name and GuiPath into GUI group * Added user-facing names to layer groups
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Jonathas Costa authored
* Removed unused cached uniforms from execution.
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- 15 Mar, 2018 1 commit
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Jonathan Grangien authored
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