• Kalle Bladin's avatar
    Feature/globebrowsing (#281) · 8a617ee2
    Kalle Bladin authored
    * Solve bug related to corrupted texture tiles for certain sizes.
    
    * Regard layer settings when sampling height map.
    
    * Make Tile in to a class instead of a struct.
    
    * Memory aware lru cache. Needs cleanup.
    
    * Clean up and comment.
    
    * Clean up and comment.
    
    * Clean up
    
    * Clean up and comment.
    
    * Fix compilation error on Windows.
    
    * Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242
    
    * Update the key type for the memory aware lru cache and use a unordered map instead of a map.
    
    * Solve pixel row size bug.
    
    * Solve initialization bug.
    
    * Add cache size as property of the globe browsing module.
    
    * Use memory aware tile cache for text tile provider.
    
    * Log GDAL errors as GHOUL messages
    
    * Add the ability to toggle tile level limiting by available data
    
    * Add ability to toggle GDAL logging
    
    * Add lock guard to memory aware tile cache
    
    * create base class rawtiledatareader that can be extended with different implementations than GDAL.
    
    * Let GdalWrapper take care of global GDAL settings.
    
    * Move iodescription to separate file
    
    * Move some functionality from gdalrawtiledatareader to rawtiledatareader
    
    * Move functionality from gdalrawtiledatareader to rawtiledatareader.
    
    * GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed.
    
    * Add ifdef check for GLOBEBROWSING_USE_GDAL
    
    * Implement SimpleRawTileDataReader. Currently can only read pow 2 textures.
    
    * Change ints to unsigned long longs
    
    * Limit number of texture creations per tile provider per frame
    
    * Solve linker error on windows
    
    * Fix Windows build errors
    
    * Fix crash in reading local patches
    
    * Update lodglobe descriptions
    
    * Abstract away overviews in gdal raw tile data reader
    
    * Update Mars and Moon configs.
    
    * Update screenshot script
    
    * Update ghoul version
    
    * Remove use of interaction depth below ellipsoid
    
    * Normalize direction vector
    
    * Use scale for distance swotch
    
    * Go back to use of interaction depth below ellipsoid
    
    * Fix comments on pull request.
    
    * TileProviderByLevel error does not propagate up.
    
    * Comment on mars and moon mod file
    
    * Add model space cut off level as a property
    
    * Update ChunkTile struct
    
    * Minor clean up
    
    * Go back tu constructor for ChunkTile
    8a617ee2