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  1. 03 Mar, 2022 1 commit
  2. 02 Mar, 2022 4 commits
  3. 01 Mar, 2022 1 commit
  4. 28 Feb, 2022 1 commit
  5. 27 Feb, 2022 3 commits
  6. 26 Feb, 2022 2 commits
  7. 25 Feb, 2022 2 commits
    • Alexander Bock's avatar
      Remove Fallback layers (closes #1819) · 37f2e017
      Alexander Bock authored
      37f2e017
    • Emma Broman's avatar
      Address stability problems for camera paths and make them more useful in general · d0fcec56
      Emma Broman authored
      * Change spline curve parameter interval from [0,1] to [0,nSegments], for slightly increased precision
      * Use linear paths whenever precision isn't enough/paths are too long (and traverse linear paths differently, to make them less depending on the distance)
      * Remove OrbitalNavigator.LinearFlight and instead add "Zoom to" helper functions (closes #1837 )
      * Add check to prevent triggering awkward short paths, for example when flying to the current target or to the same geo position twice
      * Refactor speed code and handle speed when path is shorter than start+closeup distance
      * Add easing to speed dampening
      * Add topic for engine mode (to be used for UI later)
      * Cleaner log when creating paths (some previous info messages are now debug messages)
      
      Related PR: OpenSpace/OpenSpace-WebGuiFrontend#70
      d0fcec56
  8. 23 Feb, 2022 3 commits
  9. 22 Feb, 2022 1 commit
  10. 21 Feb, 2022 2 commits
  11. 20 Feb, 2022 2 commits
  12. 17 Feb, 2022 3 commits
  13. 16 Feb, 2022 1 commit
  14. 11 Feb, 2022 4 commits
  15. 10 Feb, 2022 9 commits
  16. 03 Feb, 2022 1 commit